On Sunday (September 10, 2006), I uninstalled Warcraft III. There's a problem, though...
I can't stop making strategies! Since the weekend, I've come up with two new tactics to be used effectively:
- Use a Goblin Zeppelin to retrieve wounded units in a battle. Be careful against Raiders, Fiends, and enemy air units though.
- Use a Staff of Preservation on a Zeppelin that's filled with wounded units. Unload them and heal at a moon well. Toss 'em back into the Zep and bring them back to battle, preferably blocking an enemy retreat.
Faerie Fire decreases armor by 4 points. Acid Bomb reduces armor by 3/4/5 points, depending on level. The two combined typically cause an enemy unit to have negative armor, which causes the unit to take extra damage. I further modified my strat to include the Goblin Alchemist as a second hero.
Another Goblin fact: Goblin Shredder's DPS is 33.9.
Big Bear's DPS is 24.3-31.3 (depending on upgrades).
Shredders are available at 5 minutes into the game at a price comparable to bears.
I've never had a Big Bear at 7 minutes into the game. I doubt I've even had a Little Bear at 7 minutes.
- Think: Shredders are mechanical! Death Coil doesn't work. Frost Nova doesn't work. Chain Lightning doesn't work. Shadow Strike doesn't work. Storm Bolt doesn't work. Dark Arrow doesn't work. They don't have mana; Feedback is useless.
- Think: Wisps could be used to repair those shredders as they're fighting. If the Shredders get in the red, use your Zeppelin or Staff of Preservation.
- Think: Wisps could be loaded into a Zep, taken over enemy casters, deployed, and detonated.
- Think: Zeps don't cost food. This is a major plus for my non-bear strategies; I typically stay at 50 food and save my money to create new armies after my existing ones get owned (happens often with archers - 245 hp).